Introducing the Grade 5 STEAM implementation program
According to a study conducted by the Organization for Economic Cooperation and Development (OECD), several of the most in-demand professions today may no longer exist by 2030. Instead, these jobs are projected to be replaced by opportunities that are either directly or indirectly related to STEAM fields. As the workforce continues to evolve and new technologies emerge, it is crucial for individuals to stay informed about the changing job market and adapt their skills accordingly to remain competitive and thrive in the future economy.
TEACH SMART is pleased to help students develop their critical thinking and problem-solving abilities through practical learning experiences, enabling them to identify long-term answers to their present issues.
By combining STEAM—Science, Technology, Engineering, the Arts, and Mathematics—to educate kids for success in the future workplace, we can meet our Sustainable Development Goals (SDGs) and bring about long-term change.
The STEAM Implementation Program for Grade 5 was established by THE TEACH SMART with all of this in mind. The following educational resources were merged to create this program:
The STEAM Approach is a multi-disciplinary education method that combines Science, Technology, Engineering, the Arts, and Mathematics. It emphasizes hands-on learning and critical thinking, preparing students for success in the STEAM fields. The STEAM Approach is used in the STEAM Implementation Program for Grade 5 to provide comprehensive, practical education.
Schemes of Work (SOW) are plans for teaching and learning that outline objectives, content, resources, and assessment methods for a subject. The SOWs serve as a roadmap for the STEAM Implementation Program for Grade 5 and provide a clear structure for learning experiences, ensuring students receive a comprehensive education. The SOWs help teachers understand what to cover in lessons and how to assess student progress. The use of SOWs in the program ensures a consistent, high-quality education for students.
The Single National Curriculum is a comprehensive educational framework that outlines the goals, content, and assessment methods for all subjects taught in schools. It provides a consistent and standardized approach to education that ensures all students receive a high-quality education regardless of their location or school. The Single National Curriculum is an important component of the STEAM Implementation Program for Grade 5 as it provides a clear understanding of the learning objectives and assessment methods for each subject. By following the Single National Curriculum, the STEAM Implementation Program for Grade 5 ensures that students receive a consistent and well-rounded education that prepares them for success in the future. The Single National Curriculum provides a foundation for the STEAM Implementation Program and helps to ensure that the learning experiences provided are effective and engaging for students.
The Sustainable Development Goals (SDGs) are a set of 17 global goals adopted by the United Nations in 2015 to end poverty, protect the planet, and ensure peace and prosperity for all people. The SDGs are interrelated and address the social, economic, and environmental challenges facing the world today. The STEAM Implementation Program for Grade 5 supports the SDGs by providing students with the skills and knowledge needed to identify and address long-term solutions to current issues. By empowering students with the ability to think critically and solve problems, the STEAM Implementation Program for Grade 5 helps to ensure that the next generation will be equipped to tackle the challenges of the future and contribute to the achievement of the SDGs. The STEAM Implementation Program is aligned with the SDGs and plays a crucial role in bringing about long-term change and progress towards a more sustainable future.
An educational strategy known as STEAM combines math, science, technology, engineering, and the arts. In order to better prepare students for success in the technologically advanced world of the future, we strive to improve their critical thinking and problem-solving abilities through distinctive hands-on learning experiences.
The STEAM Implementation Programme for Grade 5 is a crucial step in enabling our kids to identify long-term fixes for their current issues. It is one of the only methods to bring about long-term change in the way of life for our next generation, which will eventually help us reach our Sustainable Development Goals (SDGs).
School Requirements to Participate in the STEAM Program
Prior to joining the STEAM Program, schools must have the following resources available:
- Reliable Internet Connection
- Functional Computer Lab
- Large Hall/Room with Tables for the STEAM Lab
Useful Links
Support
- Bangladesh Office
- 01723234301
- info@teachsmart.asia
- BD Office: House 11, Rd No 14, Dhanmondi, Dhaka 1209
- UK Office
- +447551960006
- info@teachsmart.asia
- Unit-331, Stratford Workshops. Burford Rd, London E15 2SP